![]() ![]() Where the OpenSSL static libraries are located.If you tried the iOS OpenSSL-Universal files it would have said armv7, armv7s, arm64 + Simulators ( x86_64). Navigate to your OpenSSL-Universal macOS files and run the command file libcrypto.a This will tell you architecture the file is compiled against x86_64. That means it supports multiple CPU architectures in a single file. The OpenSSL-Universal Framework is a Fat Binary. Ask yourself, are you trying to write an app for old devices? new devices only? all iOS devices? only macOS?, etc :: Fat Binaries There are two OpenSSL static libraries libcrypto.a and libssl.a Do NOT expect these OpenSSL files to work on every CPU architecture in the world. These libraries work for both iOS and macOS. Use Disable Library Validation aka .disable-library-validation entitlement.To solve the problem you have two options: Hardened Runtime (macOS) and Xcodeīinary OpenSSL.xcframework (Used by the Swift Package Manager package integration) won't load properly in your app if the app uses Sign to Run Locally Signing Certificate with Hardened Runtime enabled. The result of build process is put inside Frameworks directory. You can build it locally on your trusted machine. You don't have to use pre-build binaries I provider. For this reason, although OS X provides OpenSSL libraries, the OpenSSL libraries in OS X are deprecated, and OpenSSL has never been provided as part of iOS." Installation Build ![]() "Although OpenSSL is commonly used in the open source community, OpenSSL does not provide a stable API from version to version.
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